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UX Design - Making Gromit Unleashed 3
As part of my shift into the world of UX, I'm taking the time to look back at some of my previous projects to highlight my influence on the overall design and explain why some projects are "good" UX, some "not so good," and some just presented unique challenges. Starting at the very beginning would mean going back to 2011-2012, and so much has changed since then that it would be unfair to judge those projects by today's standards. So, let's start at the 'end' and dive into th

Russ Morris
Aug 1510 min read


Flipping the coin - transitioning to a career focussing on UX.
The following is from a LinkedIn post that I made to highlight that I'm now focussing on mainly UX work rather than programming and...

Russ Morris
Aug 142 min read


Gromit Unleashed 3
Over the last few months, I've been busy working away on building the companion app for the Gromit Unleashed 3 sculpture trail, taking...

Russ Morris
Jul 106 min read


Building the Aardman AR trails
How I planned for and built 3 AR trails apps at Aardman Animations

Russ Morris
Feb 69 min read


Moving on from Aardman...
It’s time for me to move on from Aardman and explore what opportunities and challenges are out there

Russ Morris
Aug 20, 20242 min read
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